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Schtakmann
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MessagePosté le: Mer 16 Oct 2013 - 07:26    Sujet du message: TeamBuilder by riot Répondre en citant

Hello Summoners!

Lyte here, and in this post I’m excited to talk with you about Team Builder, a new feature coming to PBE in the near future where you can queue up for a specific role, champion and position and get connected with four teammates that also preselected their preferred role. The goal is to build a balanced team where everyone’s in agreement on where they’re going and what they’re playing, and in doing so help lay the foundation for good teamwork. 

How often have you logged on to League of Legends and thought, “I just want to play Renekton today.” Or maybe you want to try a new strategy but can’t find four friends to premade with. We’re always asking how we can make the League of Legends experience better, and one thing that comes up a lot is how players want to feel like they’re in control of their pre-game experience.

Good teamwork doesn’t just start when the minions spawn or at the first big teamfight. It starts in champion select. Champion select sets the tone of the game and greatly impacts whether you feel like you’re going to have a fun match. So we asked ourselves: what’s the ideal champion select? And how can we improve this process so it happens more often? 

An ideal champ select is one where all five players get their preferred role and feel like they’re all on the same page for the upcoming match. The current matchmaking does a good job of matching up players of similar overall skill levels, but doesn’t have any way to know what a player’s intentions for a given game are. Sometimes things work out perfectly and everyone gets the champion and role they wanted without a hitch. But if multiple players are looking to play the same role or lane, a consensus has to be built in a relatively short period of time. That’s time that could be used to get to know each other, agree on a strategy and build confidence that it’s going to be a fun match. 

Team Builder is intended to bring players together that complement each other’s expectations and intentions from the moment they enter the lobby. When everyone’s aligned on who will be going where and playing what, the only thing left to figure out is how to dominate the opposition. 

Once we had a model for how Team Builder would bring players together, we started looking at matchmaking and how we could evolve it to help further enable good games. One of the most important things for a team’s enjoyment is making sure that they’re matched against similarly skilled players. 

With Team Builder we’ll also be rolling out a smarter matchmaking system that can dynamically account for your experience with a given role, position or champion. First time playing Ahri? Learning how to be a solid Marksman? Venturing into the jungle for the first time? Team Builder’s matchmaking will take all of these factors into account. .

Our goal for Team Builder is to bring players together and build better teams. Because good teams win more games, make bigger plays, and most importantly, have more fun. 

To us, that’s exciting, and we’re looking forward to your feedback. See you in Team Builder,

Lyte

Update!

Commonly Asked Questions:

1) Won't this enforce the meta?
a) Team Builder is all about introducing a new, cooperative Champion Select where players can agree to a strategy and team vision before entering a match. Players in Team Builder will be able to outline a strategy they are interested in playing, and the system will find teammates that share that vision. Feel like playing a double jungler strategy or want to send 5 players down the mid-lane? No problem. It might take longer to find 4 other players willing to try a crazy strategy but when you do, you'll know the entire team is bought in and you're going to have fun.

2) Will Team Builder replace other queues?
a) Initially, Team Builder will be an entirely separate queue. We're looking forward to feedback from players and will use that feedback to determine whether this type of Champion Select is a good fit for modes like Ranked Mode but for now, we're focused on improving the Champion Select experience as an independent queue experiment.










Source : http://forums.euw.leagueoflegends.com/board/showthread.php?p=13575345&posted=1#post13575345


Je trouve que c'est une belle connerie perso : on va devoir jouer la méta obligatoirement ou se faire flame/report ... 
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MessagePosté le: Mer 16 Oct 2013 - 07:26    Sujet du message: Publicité

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Fuma
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MessagePosté le: Mer 16 Oct 2013 - 17:00    Sujet du message: TeamBuilder by riot Répondre en citant

ca a l'air sympas =D
oh wait ! j'ai rien comprit ^^
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Schtakmann
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MessagePosté le: Mer 16 Oct 2013 - 20:18    Sujet du message: TeamBuilder by riot Répondre en citant

admettons que tu veux jouer une game et faire jungler, du coup ce système cherchera les autres joueurs remplissants les autres rôles. Donc en gros si tu veux double junle ou tenter quelque chose qui rentre pas dans la méta, on va te traiter obligatoirement de troll. OK OK cest déjà le cas mais tu peux le faire facilement... :p 
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LcS|Ayuro
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MessagePosté le: Mer 16 Oct 2013 - 21:03    Sujet du message: TeamBuilder by riot Répondre en citant

Tout d'abord, Schtak, si il y a une meta qui ne change pas des masse depuis 2 ans c'est parce que ça fonctionne, et que personne n'a trouvé mieux pour le moment, donc oui, en ranked tu joue la meta et non, tu pourra toujours avoir un panth ou Yi bot avec un support.

Ensuite, ça ce que l'on peu voir, tu n'est pas obligé de jouer la meta, tu peu proposer d'autres idee, genre comme dans l'exemple, 1 top 3 mid 1 bot.....
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Bakaoro
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MessagePosté le: Jeu 17 Oct 2013 - 11:34    Sujet du message: TeamBuilder by riot Répondre en citant

Je pense que si tu joue support tu trouvera une game assez rapidement...
C'est un peu comme le systeme d'instance qu'ils ont mis en place sur wow.
Quand tu joue healer ou tank tu trouve très rapidement des instance alors que les DPS...
La ça sera plus simple quand tu ne jouera pas mid lol
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MessagePosté le: Aujourd’hui à 04:41    Sujet du message: TeamBuilder by riot

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